Rocket League job listing points to possible Unreal Engine 5 swap
Rocket League moving to Unreal Engine 5 has been the subject of many rumours and online discussions. Rocket League is under the Epic Games umbrella, making the game a prime candidate for the move to the updated engine.
Unreal Engine 5 is the latest version of the engine that has driven many classic games, and it has been shown to be capable of impressive things. Here is everything we know so far about the potential of when Rocket League might swap to Unreal Engine 5.
Is Rocket League swapping to Unreal Engine 5?
Epic Games has never specifically told the public that Unreal Engine 5 is in the pipeline for Rocket League, but it has accidentally leaked that this is something that's going on in the background.
In one of Epic's job advertisements for a Marketing Copywriter, the description revealed that UE5 is on the cards and that the role would support Psyonix in future projects such as moving Rocket League and Sideswipe to Unreal Engine 5.
"The marketing department continues to build out its team in order to maintain and expand its ability to support Rocket League’s ongoing initiatives, as well [as] future Psyonix projects including Rocket League: Sideswipe and Rocket League’s move to UE5."
In response to this leak, Psyonix Community Manager, Devin Connors, further confirmed this, saying, "Upgrading the technology that powers Rocket League, including a move to UE5, is something we are actively working on. This is a long-term project for us, and we’ll share more details when we’re ready to show our players what’s coming next."
There has still been no confirmation on when Rocket League will make the jump to Unreal Engine 5. Unfortunately, "long-term" is the only time frame we have for when Rocket League might come to the updated engine, but that time frame is vague at best.
When Fortnite made the move to Unreal Engine 5, it happened in only a matter of months. As such, we can at least hope that when the announcement does come, it won't take too long to become a reality.
The transition to Unreal Engine 5 would likely allow Rocket League to expand its extra-curricular activities, alongside making the game perform and look much better.
Features such as Custom Training, versus AI, and Garage Customisation will probably get a makeover with more ways of coding and expanding on these. Some players are also hoping for a Creative Mode to be added that allows for custom maps to be made, either for aerial time trials, ball control training, or simply a new-look arena for a good old game of soccer.
That's all we have so far on Rocket League's move to Unreal Engine 5. For more, head to our Rocket League homepage, where you can find guides like the best Rocket League training codes or the best Rocket League settings.