VALORANT update 6.07 patch notes: Bind updates, queue dodging & more

VALORANT update 6.07 patch notes: Bind updates, queue dodging & more
Images via Riot Games

Written by 

Harry Boulton

Published 

12th Apr 2023 12:51

The VALORANT update 6.07 patch notes are finally here, and they bring a nice set of balance changes, adjustments, and fixes to the game. Due to VALORANT's fortnightly patch schedule, we don't usually get super long updates, but this particular set has quite a few changes inside.

So, to see all of the new things included within the VALORANT update 6.07 patch notes, all you need to do is check out the rest of this guide below.

VALORANT update 6.07 patch notes

Infographic of the major changes in the VALORANT 6.07 patch notes
Click to enlarge

The key aspect of this particular patch comes in the form of Bind, which returns to the change with some rather significant changes. Alongside this are some adjustments to Sova, a focus on queue dodging, and some general balance changes and bug fixes for the game.

Bind changes

  • Exit room for B Long to A Lobby teleporter has been moved to outside A Bath.
  • A Lobby has been adjusted to accommodate the new teleporter location.
  • Doorway from A Lobby into A Bath has been widened.
  • Doorway from A Bath to A Site has been widened.
  • Radianite crates on A Site have been adjusted.
  • Barrel has been added on A Site.
  • Back wall on A Site has been adjusted.
  • Defender spawn to B Site doorway has been widened.
  • Utility window has been added to B Site into B Hall.

Agent updates

Reyna:

  • Yellow indicator removed from Leer (C).

KAY/O:

  • Critical danger indicator added to FRAG/ment (C).

Skye:

  • Yellow indicator removed from Seekers (X).

Killjoy:

  • Yellow indicator removed from Alarmbot (E).

Chamber:

  • Yellow indicator removed from Trademark (C).

Sova:

  • Sova’s Recon Bolt (E) has been updated to correctly appear when playing with Bloom (graphical effect that makes things brighter) turned off.
  • Sova’s Recon Bolt (E) scanning VFX has been updated to be more visible as it travels through the world.
  • Sova’s Recon Bolt (E) model has been increased in size to more accurately represent its hitbox. This will not affect lineups. The collision as it travels is unchanged.

AFK/Queue dodging changes

  • Increasing the amount of Ranked Rating loss for repeated ranked queue dodging.
  • Introducing a one day ranked restriction for people who frequently take part in excessive AFK behaviour, sooner than previously introduced ranked restrictions.

  • Want to see what you missed in the last update? Check out the VALORANT update 6.06 patch notes here.

General updates

  • Visual updates to our in-game UI indicators (the yellow and red UI that appear when utility is around you or you are taking/about to take damage).
  • Added a small animation to our Yellow Directional Indicator.

Bug fixes

Agents:

  • Projectiles will now reset their blue travel trail when teleporting, removing the line that connects from teleporter to teleporter. This trail is only visible to allies.

Gameplay systems:

  • Fixed a bug where Agents are able to drop both primary and secondary weapons while planting or defusing the Spike.
  • Fixed a bug in the minimap where teleport abilities can reveal an Agent’s out-of-sight minimap location when under packet loss.
  • Fixed an issue where some players’ outline/fresnel were displayed even when “Hide Outlines and Fresnel” setting was enabled.
  • Fixed a bug (previously fixed in 3.10 but cases of this issue were recently reported) where sometimes outgoing packet send rate was lower than intended for game clients running at greater than 128 FPS.
  • Fixed issues where vision cones of vertical wall-type abilities (Phoenix’s Blaze (C), Viper’s Toxic Screen (E), Harbor’s High Tide (E)) could flicker or distort on the minimap.

Social:

  • Fixed a bug where the social panel from the in-game options screen was sometimes getting stuck open (for example when you opened the social panel, closed the options screen, then opened the options screen again).
  • Fixed a bug where when the in-game language is Arabic and you enter an English word first in a chat message, it would break the right-to-left format standard of text in Arabic.

So, that wraps up the VALORANT update 6.07 patch notes, giving you the full rundown of everything that's being changed or added this week. Make sure to check out this VALORANT Mac guide if you're wondering whether you can play the game on an Apple computer.

Harry Boulton
About the author
Harry Boulton
Harry is a Guides Writer at GGRecon, having completed a Masters of Research degree in Film Studies. Previously a freelance writer for PCGamesN, The Loadout, and Red Bull Gaming, he loves playing a wide variety of games from the Souls series to JRPGs, Counter-Strike, and EA FC. When not playing or writing about games and hardware, you're likely to find him watching football or listening to Madonna and Kate Bush.
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